Editor's Viewpoint: A landmark game
Friday, 6 November 2009
Long experience of treading carefully through the minefield of local politics has made Belfast people masters of diplomacy.
It is a skill they have put to good use in choosing the landmarks to make up the city's version of the much-loved board game Monopoly.
Instead of plumping for streets to fill the localised versions of the squares from the traditional Old Kent Road to Mayfair, which could have caused much inter-community wrangling, they opted to fill the board with relatively neutral landmarks.
The Belfast Monopoly may have a subtle political message, though. By nominating Stormont and the City Hall as the highest valued properties the game designers were perhaps hinting at the huge earning power and expenses of our political elite.
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i agree the designers did a good job almost! were they went wrong in my veiw was leaving pass go (it should have been renamed peters corner! and the jail card which reamains unaltered should have been renamed(robinsons) and i dont mean the pub! and finally the world champions quote is bang on target for this provinces politacal elite
Posted by michael-donaldson | 06.11.09, 09:29 GMT